Quantcast
Channel: Adobe Community : Popular Discussions - AIR Development
Viewing all articles
Browse latest Browse all 24121

Low FPS and Debugging Mode on the iPhone 4

$
0
0

I have created an app... it worked perfect on my iPhone 4 but when i added animation  i noticed a BIG PROBLEM.

I have 3 screens and the scheme is simple.   

    

                    FRAME3

FRAME1 ----

                    FRAME2

 

Then i added 2 frames wich contain the animations

 

                    FRAME4 ---- FRAME3

FRAME1 ----

                    FRAME5 ---- FRAME2

 

The animation it's a simple TweenLite animation... a JPEG image (quality 80) contains the image of FRAME1 and FRAME2 (1920x640) and TweenLite moves it to the left so from the Frame1 image i can pass to the FRAME2 image and then load FRAME2

 

I think it's not a complicate animation... but on my iPhone it goes very slow... 8 fps eye-looking...

I tried to add image.cacheAsBitmap = true, stage.quality = StageQuality.LOW; , i reduced the JPEG quality to 50 and i set framerate to 100, 30, 60, 24 and 15 but nothing worked...

I searched for a solution but i haven't figured anything...

Oh, i converted images to Buttons so i added an Istance to them

 

I wanna also try to activate Debugging mode via Wi-Fi... i set in Publishing Setting "Rapid Publishing for Mobile Debugging", installed my app and Started a Remote Debugging Session (AS3)... then i opened my app but the PC doesn't find the iPhone...


Viewing all articles
Browse latest Browse all 24121

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>