I have created an app... it worked perfect on my iPhone 4 but when i added animation i noticed a BIG PROBLEM.
I have 3 screens and the scheme is simple.
FRAME3
FRAME1 ----
FRAME2
Then i added 2 frames wich contain the animations
FRAME4 ---- FRAME3
FRAME1 ----
FRAME5 ---- FRAME2
The animation it's a simple TweenLite animation... a JPEG image (quality 80) contains the image of FRAME1 and FRAME2 (1920x640) and TweenLite moves it to the left so from the Frame1 image i can pass to the FRAME2 image and then load FRAME2
I think it's not a complicate animation... but on my iPhone it goes very slow... 8 fps eye-looking...
I tried to add image.cacheAsBitmap = true, stage.quality = StageQuality.LOW; , i reduced the JPEG quality to 50 and i set framerate to 100, 30, 60, 24 and 15 but nothing worked...
I searched for a solution but i haven't figured anything...
Oh, i converted images to Buttons so i added an Istance to them
I wanna also try to activate Debugging mode via Wi-Fi... i set in Publishing Setting "Rapid Publishing for Mobile Debugging", installed my app and Started a Remote Debugging Session (AS3)... then i opened my app but the PC doesn't find the iPhone...