Hi!
Like everyone here, I saw that Air 2.7 is now out, very exciting stuff!
So to test that, I just take an old .fla (a game) who work very well with Air 2.6. I copy-past the .swf / . xml / .provision / .p12, and when I export...
It's like the game is in high resolution (the image is in 960x480). So I thought maybe I have something wrong in my file, maybe in the .xml I forgot the "high" instead of "standard"... I check everything, nothing wrong... I try to change the display mode in CPU and surprise, it's working! Fullscreen mode / Standard display it's cool. I change for GPU mode and again, the screen is in high resolution and reduce by half my app!
Does anyone else have this weird bug? Or maybe in GPU it's in High Resoution by default?
CPU mode is cool by the way, but I NEED GPU (my game is built around that for better performance).
Thanks!