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Android Notification Icon Missing From Captive Build

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Hey all,

 

We've finished development on an iOS & Android game which shaped up to a rather nice result thanks to the great SDKs available to us from Adobe

And after breaking our heads on implementing a cross-platform NativeExtension for push notifications, we managed to set it all up and get everything connected, running on production servers. We'll do a write-up about that later because documentation on that subject is rather lacking and people who succeeded are somewhat tight-lipped about their solutions.

 

There's just one thing that's bugging us: the notification icon for Android seems to be missing from the captive build (we're using AIR SDK 3.1) and defaults back to an Adobe AIR logo. This behavior is not seen when building a normal APK file, which makes me think this is something we have no control over and might possibly be a bug in adt.

 

We've found only one other post on the web about this particular problem:

 

"Just one small issue though, with flex 4.6 if an app is packaged with the captive Air Runtime, the icon that displays for notifications is the adobe air icon and not the application’s own icon." - http://www.riaspace.com/2011/09/as3c2dm-air-native-extension-to-push-n otifications-with-c2dm/

 

Thanks in advance!


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