iOS Game Controller support (ANE) ?
Hi, Game controllers made for iOS (MFI) is starting to grow quite popular and I want to support them in my coming iOS games. I haven't found any MFI controller ANE's out there. Any suggestions? Thanks...
View ArticleHow to get Soft. Keyboard height on iOS & Androidios,
I have been struggling to get the correct height of the soft. keyboard height on iOS & Android.There are some topics on the forum but they do not have any answer (Virtual keyboard height or Re:...
View ArticleInstagram ANE?
Are there any ANEs out there that deal with Instagram? I've been searching but can't seem to find one.
View ArticleAir iOS - To use TestFlight Beta Testing, build 1.0.0 must contain the...
Hi, I published my iOS app and uploaded it to iTunes Connect to run an external beta test through Apple TestFlight but I got this error: To use TestFlight Beta Testing, build 1.0.0 must contain the...
View ArticleIs it still possible to publish Air from FlashCS 5.5?
Hi, Since iOS update 8.1.1 our Air Applications stopped working. (also the ones installed on the ipads) I tried making a rly simple Hello World Air App , in Flash Editor it all Works, i upload to our...
View ArticleiOS adhoc displays black screen after launch
my iOS application displays black screen after splash screen.nothing happens after the splash screen and couldn't see any proper errors on debug utility.I can build adhoc using flash builder and it's...
View ArticleLaunch Image in Android
Is there an Android equivalent to the "Launch Image" like for iOS. The image that appears as the app is initializing. On Android, I just get a black screen while it loads.
View ArticleAd Mob not working in Application Loader Error
Hi Adobe AIR community, I've been having this problem for a while now. Basically I have been using AIR for iOS 15.0, Flash CC (2014) and Milkman Games Ad Mob ANE v.4.4.0. I can test my apps perfectly...
View ArticleWhen can we have Product Store ANE with 64 Bit Support
Hi, We are using Product Store ANE from Gaming SDK 1.4 . With the medatory requirement of 64-bit support by Apple we are unable to submit our apps. Is it possible either to get the source code or a...
View ArticleHow do you use AIR's WebKit/htmlloader?
Hi everyone,A long standing issue in AIR has been the inclusion of an older version of WebKit. The request to update this library has come up many times in the forum and is in the top 10 on the...
View ArticleTutorial on publishing Flex/Air app for Mac App Store or just using Developer...
Has anybody put together a tutorial on publishing a Flex/AIR application for distribution as an OSX desktop app, either through Mac App Store or just using the Developer ID certificate? In my time as a...
View ArticleUsing StageVideo and Stage3D in AIR - BETA
We're planning on introducing a new ActionScript feature that will allow hardware accelerated video to be used as a source texture in a Stage3D environment. Currently, using video with Stage3D...
View ArticleAdobe AIR ANE Android NoClasseDefFoundError
I am developing ananeforusing and enjoying theservicegamesgoogleplay. I made atestappnativelyand runsperfectly.I generatedoneaneand made afalshbuilderfortest.Byutilizing ithappensthe following error:...
View ArticleProblem installing Adhoc version to iPhone and iPad - Development Environment...
Hi, I have successfully submitted 2 versions of the application. There are 2 different versions for iPad and iPhone separately. These were developed using Adobe Flash CS6 and AIR SDK - 4.0.0.1628. The...
View ArticleNoClassdefFoundError on the third-party jar's classes when building APK
I am building a native extension for Android. For the android library, I create a android project and add several third-party jar files to build path.I extract a jar file from a android project and...
View Articleflv playback in ios
Does anyone know if there are any optimal encoding settings for flv playback on an ipad? I'm using the flvplayback component (flash cs5.5 and air 2.7) but can't get playback on an ipad to be as smooth...
View ArticlePassing app arguments via InvokeEvent or BrowserInvokeEvent in AIR for IOS...
Just figured I'd let everyone know that if you thought it'd be cool to let your IOS users launch your app from a link in a browser and that it would be cool to encode parameters in that URL to be...
View ArticleUndefined symbols for architecture armv7
Hello, I'm in the process of creating an ANE for an iOS SDK and I'm encountering issues when using the generated ANE in a test project. When trying to debug the app on the device via Flash Builder here...
View ArticleSaving Microphone Recording IOS/Android
I'm currently capable of capturing audio using the microphone, but I would like some tips on saving it to the mobile device. I'm being using the techniques described here to record and play audio...
View ArticleWhat's the solution for using a SWF graphic more than once since reusing your...
The whole reason for having SWFs is so that you can use the graphics, usually more than once. If you are writing a game, for example, and you have a SWF to be a enemy character graphic, you are most...
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