How to access info.plist from generate .ipa file through actionscript?
Hi All, Is there any way to access Info.plist from the .IPA generated(I created IPA file from .SWF using ADT command). I am trying var prefsFile:File = File.applicationStorageDirectory;prefsFile =...
View ArticleUnable to use iOS CameraRoll and browseForImage with Air 15
If I publish with Air 14.0.0.137 it works works just fine, but when I test Air 15.0.0.302 (or Air 15.0.0.289) it's crashing.I'm testing the following code and it's not working with AIR 15, Flash CC.The...
View ArticleAdobe air mobile - Android - Print
Hello, I'm looking for a solution to print from Adobe air on mobile - Android, i find ANE for IOS with airprint, but nothing for Android, If someone know about a solution, free or not... Thank you!
View ArticlePost Publishing from Flash Pro on the Mac not working
I've never been able to get the Post Publishing working on my PC, so have got a Mac and tried that. It does show in the device list, but when publishing it comes up with the following error: 'Unable to...
View ArticleSocket and proxy
Hello, I would like to make a http tunnel with Sockets in AS3, as in the example of adobe http://blogs.adobe.com/cantrell/archives/2006/07/a_proxy-savvy_s.html to go through a proxy, unfortunately it...
View ArticleRemoving air prefix from package name.
So I don't want to upload my apps to the google play and iOS stores with the "air." prefix on their package names. I've seen a guide to do this here, but it seems to be very error-prone. Now, on stack...
View ArticleiTunes MobileDevice library not found error when 'Install application on the...
After recently upgrading iTunes to 11.0.5.5 I get the following error... 'iTunes MobileDevice library not found. Please check your iTunes installation' ..when selecting 'Install application on the...
View ArticleAdobe AIR ANE Android NoClasseDefFoundError
I am developing ananeforusing and enjoying theservicegamesgoogleplay. I made atestappnativelyand runsperfectly.I generatedoneaneand made afalshbuilderfortest.Byutilizing ithappensthe following error:...
View ArticleXCode 5.1 updated and now I can't debug AIR apps on iOS Simulator anymore
Today XCode updated itself to version 5.1, with new iOS 7.1 platform support. It updated itself without asking permission, and now I can't run my AIR apps on the iOS simulator anymore. All my apps fail...
View ArticleAIR 14.0 -swf-version=24 or 25?
Hi all, In the release notes of Adobe AIR 14 (in labs), it mentions that the -swf-version should be set to 24. Is this actually correct, because it is the same version specified for AIR 13?I tried...
View ArticleERROR ITMS-9000: "No .app bundles found in the package"]
Hi, I've been trying to upload my ipa generating Flash Builder using the Application Loader, unsuccessfully, more than a month. I tried to generate all certificates again and I have not gotten results....
View ArticleWill AIR / Stage3d gain any benefit from the introduction of Metal on iOS?
This is just a question that popped into my head when looking through some of the new iOS docs but does the introduction of Metal on iOS give any potential benefit to AIR in the future? Is there any...
View ArticleDoes the 15.0.0.302 AIR SDK fix the iPhone 6 plus screen size?
Hi all, There's a known issue for AIR SDK 15.0.0.302 that says the iPhone 6 Plus reports the wrong screen size. Is this still a known issue in the release version of the AIR SDK? I don't own a 6 Plus,...
View ArticleAIR load swf cash problem
hi folksI am building android app. I have a problem with loading several .swfs cache. this swf-s have almost same package and class structure/ names.App stores ActionScript and assets of first loaded...
View ArticleIs anyone working with AIR & bitcoin/ethereum/blockchain technology?
Is anyone working with AIR & bitcoin/ethereum/blockchain technology?
View ArticleSetting Deployment target for iOS mobile AIR apps
I can't seem to find an "easy" way to set the deployment target of my Adobe Air mobile project. The key/value pair I want to add to my info.plist file is:...
View ArticleIt is possible to get a splash to appear without a blank screen for several...
Hi Guys I've got a game where the final .apk file size is around 6MB and it was taking anywhere from 10 to 25 seconds to load after initial installation with the user seeing nothing but a blank screen....
View ArticlePassing app arguments via InvokeEvent or BrowserInvokeEvent in AIR for IOS...
Just figured I'd let everyone know that if you thought it'd be cool to let your IOS users launch your app from a link in a browser and that it would be cool to encode parameters in that URL to be...
View Articlex86 export in flashbuilder 4.7
Hello any chance to see the x86 android export automatically added in flashbuilder 4.7 soon ? thank you
View ArticleiOS8 Launch Screen vs Launch Image
Does anyone have any insight as to how this is going to affect AIR builds for iOS ? Seem's Apple wants you to use a Story Board as the launch screen file. Has anyone investigated this ?
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